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Starcraft 2 editor camera wont pan
Starcraft 2 editor camera wont pan







The agents are meant to be used freely, as counterweight to the tide of darkness and destruction that is unavoidably near. Xxx is meant to fight as little as possible so as to allow others to be freed and brought to safety, restoring "democracy" to Babylone. the evil forces are meant to overwhelm by brute force (the ai and the invading user/player will have more assets than the "saving" party). The distribution is not meant to be balanced. These are all "steal-able" provided you have a unit that has the appropriate ability (agent or other). The map yields resources (min/gas/terr) and these are required for certain abilities, some abilities use the life of the hero as resource. The idea being that both these heroes can destroy the map and/or each other indefinitely, it is their reaching their specific / confrontational goals first that matters, the way in which that is done is up to the users. Two heroes with one set to "end the game", while the other requires more subtlety but is rewarded by a separate rank/high score (tm soon). The discovering it yourself in an open world is in itself a skill required.

starcraft 2 editor camera wont pan

Micro intensive / macro required / multitasking / "wtf" open "live" world / puzzle solving / high score rankingĢ adverse users/players are submersed into a city and have to scout/find specific buildings/units to destroy/move/capture/etc). (self ad: my map is such a hardcore player map / ps: i would argue that as a mapmaker too, my map is a hardcore map, but in another thread :kappaross: ) My map: for players / users (playing said map) You think the game is hard and yet you/someone keep at it trying to "finish" it. Which games on the arcade would you consider "hardcore"?ġ.









Starcraft 2 editor camera wont pan